Soul: The Hero Slayer was developed by Southpaw Games. Players must venture into a fast-paced world with more than 100 playable characters. Each character has his own abilities, skills and more. Soul: The Hero Slayer came out in January 2021 and received many updates since then. The developers have now published their seventh development blog discussing future changes.
In the blog, developers are excused for their late update. Developers go further by indicating that they hire more staff to continue to develop Soul. The emphasis in this blog update is on skulls. Developers will try to improve skulls to improve the game.
YAK SHA, a party start skull, will be reworked to be more difficult. YAK SHA will also come back to its true form, Kinshasa in the field of wicked. Developers thought about the concept, pleasure and efficiency to make the skulls more fun. As a result, changes have been made to the ghoul, including its basic attack and digestion of pieces of flesh.
The water skulls were not good in terms of efficiency or control and the developers have therefore made changes to its basic attacks and waves. Finally, the developers felt that the combination of physical and magical attacks did not work as planned. As such, they changed the Piercing Shot attack. In addition, other changes will be made to improve hybrid games.
The developers concluded by noting that they would continue to adjust skulls to ensure that they are fun, balanced and efficient.
For interested fans, Soul: The Hero Slayer is currently on sale on Steam at a price of $13.99.
What do you think of Soul: The Hero Slayer? Are you a fan of the game? Are you enthusiastic about the changes proposed in the blog? Let us know in the comments below or on Twitter and Facebook.
Look too
Comments
Post a Comment